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- on exitFrame
- repeat with x = 2 to 11
- set the puppet of sprite x to 1
- set the visible of sprite x to 0
- end repeat
- repeat with x = 20 to 29
- set the cursor of sprite x to [6, 7]
- end repeat
- repeat with x = 31 to 37
- set the puppet of sprite x to 1
- set the visible of sprite x to 0
- end repeat
- set the puppet of sprite 38 to 1
- set the visible of sprite 38 to 1
- set the timeoutLength to 20 * 60
- end
-